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About Me

Professional

I've been a professional creative for over 12 years and I've worked with movie studios, toy companies, esports teams, pharmaceuticals, startups, and even a print newspaper or three. I've been in leadership roles for 6 years and the only thing I care about more than the work is my team. Tortured artists may make great work, but infographics are tough when you're exhausted. I take care of my teams and my teams make great work. It's as simple as that.

Experience

I'm a multidisciplinary director and I like it that way. You can be the best editorial director in the world but that isn't gonna help much when a client needs motion graphics. In no particular order, my preferred fields of design are: Events/experiential, Apparel, Packaging, UI/UX, Branding, Motion Graphics, Editorial & Layout, Illustration, and Product Development. This list was shorter two years ago and I expect it to be longer two years from now. 

Personal

While I obviously love design, you've gotta diversify if you don't wanna just regurgitate what you see at the top of your personal algorithm. Outside of work, I box (for fitness. Please don't come at me, bro) and rollerblade. I'm a huge fan of movies and saw 30 of them in theaters last year. I'm an avid gamer, if not a particularly skilled one. I've got a comic collection that rivals most public libraries. I also love taking on craft projects. Big fan of linocut and in the last year, I've been learning how to knit. I also love tabletop games like D&D, Monster of the Week, and Slugblaster. 

ClassmatePostIt.jpg

In January 2016, these are the words my classmates used to describe me and my work. I felt honored by them then and I still try to live up to them now. 

About Me

Professional

I've been a professional creative for over 12 years and I've worked with movie studios, toy companies, esports teams, pharmaceuticals, startups, and even a print newspaper or three. I've been in leadership roles for 6 years and the only thing I care about more than the work is my team. Tortured artists may make great work, but infographics are tough when you're exhausted. I take care of my teams and my teams make great work. It's as simple as that.

Experience

I'm a multidisciplinary director and I like it that way. You can be the best editorial director in the world but that isn't gonna help much when a client needs motion graphics. In no particular order, my preferred fields of design are: Events/experiential, Apparel, Packaging, UI/UX, Branding, Motion Graphics, Editorial & Layout, Illustration, and Product Development. This list was shorter two years ago and I expect it to be longer two years from now. 

Personal

While I obviously love design, you've gotta diversify if you don't wanna just regurgitate what you see at the top of your personal algorithm. Outside of work, I box (for fitness. Please don't come at me, bro) and rollerblade. I'm a huge fan of movies and saw 30 of them in theaters last year. I'm an avid gamer, if not a particularly skilled one. I've got a comic collection that rivals most public libraries. I also love taking on craft projects. Big fan of linocut and in the last year, I've been learning how to knit. I also love tabletop games like D&D, Monster of the Week, and Slugblaster. 

ClassmatePostIt.jpg

In January 2016, these are the words my classmates used to describe me and my work. I felt honored by them then and I still try to live up to them now. 

Experience

  • Associate Creative Director, Feb 2022 - June 2023
    Creative Director, June 2023 - May 2025
    • Directed and grew a multidisciplinary team of 10 creatives.

    • Led creative for immersive 4,000+ attendee in-person events.

    • Effectively translated business objectives into actionable creative briefs, resulting in 100+% improvement in team productivity and audience targeting over 2 years.

    • Led brand and development for 12 companies resulting in measurable improvements in brand engagement and market presence.

    • Conducted presentations with leadership and cross-department teams, directing weekly review sessions that resulted in actionable feedback.

    • Led trend forecasting and creative strategy of product launches, social campaigns, and experiential events achieving measurable improvements in market engagement.

    • Dramatically improved productivity and sales(e.g., A for Adley: +144% merchandise sales; Spacestation Gaming: +134% merchandise sales.)

    • Managed budgets and team resources, cultivated partnerships with clients and vendors. 

    • Mentored team members to improve technical skills and reach KPIs, while building a supportive and sustainable team culture.

  • Designer, Director, & Consultant, Aug 2020 - Present
    • I provide creative direction and design services, across brand, experiential, environmental, apparel, merchandise, and related projects.

    • I also consult on refining creative processes and helping resolve technical problems in creative assets 

  • Design Intern, Sept 2015 - Dec 2015
    Junior Designer, Apr 2016 - June 2019
    Senior Designer, June 2019 - Aug 2021
    • Regularly coordinated 4+ concurrent projects, met directly with clients and provided actionable feedback to team members.

    • Created scalable brand systems and style guides for 20+ successful product lines resulting in improved brand consistency.

    • Worked with external product and marketing teams on fast-paced, high-profile campaigns. 

    • Crafted retail interiors and convention booth experiences.

    • Worked hands-on to design apparel, retail packaging, key art, and environmental graphics.

    • Conceptualized and executed marketing and advertising campaigns across web, social, experiential, and print.

    • Developed high-end brands and product lines that captured significant market share and established differentiated presence within competitive markets.

    • Designed graphics and assets for style guides, merchandise, and apparel.

    • Developed visual language systems for global sports and entertainment brands.

    • Handled production work, including retail and product mockups, file prep, asset cleanup, and physical bookmaking.

    • Collaborated with international sports and entertainment companies including Major League Soccer, Warner Bros., DreamWorks, Saban, and Netflix.

  • Page Designer, June 2013 - Jan 2015
    Production Manager, Jan 2015 - June 2016
    • Hired and led a team of 4 designers.

    • Managed end-to-end visual and creative production for a daily newspaper on strict deadlines

    • Coordinated content and release strategy across reaching a daily audience of over 32,000 readers.

    • Managed budgeting and payroll.

    • Created and executed brand systems for newpaper and magazine formats.

    • Guided junior creatives' professional development through regular feedback and collaborative development sessions.

    • Managed photo and content asset storage and cataloging.

Get in Touch

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