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Product Design

A huge part of my previous role was consumer product design, which involved working closely with our product sourcing team to design product, select materials and manufacturers, proof samples, and ensure the quality of the finished product. Some of this stuff is a little loud, but hey. The kids loved it. 

Spacestation
Seeding Boxes

Each year, Spacestation would seed out merch boxes to companies, creators, and potential brand partners. My team would be tasked each year with creating the packaging itself as well as any design work necessary for the contents. 

Skatestation

This is a brand we built from the ground up. We designed the logo, the packaging, the decks, and worked with product teams on every detail of manufacturing. 

Digital Content/
Physical Product

In my time at Spacestation, I was lucky enough to get to work on several cosmetic items for video game properties. One of the things we found really helped digital sales was supporting them with physical product. 

Halo Brand Collab

For three years, my team and I designed annual merch drops for the collaboration between Halo Studios and SSG (Spacestation Gaming.) These drops quickly endeared the Halo esports scene to SSG with the unique nature of our designs as well as the quality of product we sourced. 

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